The Development Process
  • Implementing a system
    • Write the IDL
      • Specifies all objects and types used
    • Translate it into implementation language(s)
      • This processing is called stubbing
      • The rules governing how IDL is stubbed into C++ are called a language mapping
      • The C++ language mapping is covered in more detail later
    • Build object implementations
    • Bind the objects together to create a running application

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